![]() ![]() Octane render has nothing to do with LW render, there are a lot of compatibility issues, a lot of materials not supported, all LW CPU nodes not supported, etc. you work inside Lightwave with the same nodes and the same parameters and settings you have in the Standalone app.ĥ- I will make some basic demo scenes along public beta testing process.ģ- This may be very complex, even impossible. Later Otoy team will write a PDF like the ones available for Standalone and the other plugins.ģ- You can't load Standalone scenes into Lightwave, but all settings are the same. In this first stage, while public beta, they are going to be available online as a reference HTML docs. This is getting harder and harder to wait.Ģ- I am now writting the docs. ![]() Maybe not from the V1.0, do you think that`ll be possible to automaticaly export/convert octane scenes and/or materials to the lightwave implementation? And the other way around too? Closer to the octane documentation, with an explanation of the Octane features and the sister lightwave implementation? Will we be able to translate the same settings in lightwave implementation from the standalone version? Also, maybe explanations compared to the lightwave standard nodes?ģ. Documentation wise, I was thinking how the docs will look like. When do you think the public beta will come out?Ģ. Pinochio wrote:This is looking very very nice, Juanjo.ġ.
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